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Public Member Functions | Private Attributes

level_store Class Reference

Collaboration diagram for level_store:
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List of all members.

Public Member Functions

void alloc (int num)
void free (void)
char * is_valid_line (char *p_line)
bool level_load (DIR_LIST *p_dir_, char *p_level)
bool level_load (void)
void level_save (void)
char * levelset_get_difficulty (int set)
int levelset_get_levelnum (void)
char * levelset_get_name (int level)
char * levelset_get_name_custom (void)
char * levelset_get_passwd (int level)
bool levelset_is_level (int level)
bool levelset_load (DIR_LIST *p_dir_, char *p_script)
bool levelset_search (char *p_passwd, int *p_level)
bool play_callback (LEVEL_EVENT_QUEUE *p_queue)
bool play_end (LEVEL_EVENT_QUEUE *p_queue)
bool play_start (ITEM_REPOSITORY *p_repo, LEVEL_EVENT_QUEUE *p_queue, int level)
void redraw (void)
LEVEL_STATUS * status_get (void)

Private Attributes

int levelnum
LEVEL_ACTIVE * p_active
DIR_LIST * p_dir
LEVEL_STORE_ITEMp_list
ITEM_REPOSITORY * p_repos
LEVEL_STATUS status

Detailed Description

Definition at line 90 of file level_active.h.


The documentation for this class was generated from the following files:

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